Multi-Server Mesh SFU, Track-Based Recordings, must reads and few updated packages.
< What's new />
Multi-Server Mesh SFU
WebRTC is the backbone of our product, and we are releasing a highly anticipated upgrade to it. Our SFU is moving from our initial single meeting-single server architecture to a highly scalable and geographically distributed mesh SFU where a single meeting can span across multiple servers closer to users. Leading to lower latencies in calls spanning multiple regions and higher limits of participants per meeting. More on this later in the announcement blog later this month.
Track-Based Recordings
Track-based recordings give you a greater control over post meeting editing and playback. So, whether it's for podcasts, webinars, or team meetings, capture every track as its own.

< Must Read />
Kotlin MPP: Concurrency
Concurrency is a complex topic that requires careful consideration when designing & implementing multiplatform apps. Also, because there is no single right way. Understand strengths & weaknesses of each approach to decide what works for you.

< In Other News />
Yay!!! Our Voice SDK & APIs were voted as #1 Product of the week on Devhunt. 💙

< Updated Packages />
The latest packages include all the new features. So, if you haven’t already, we suggest you update to these SDK versions.
Mobile
That’s it, until the next time :)
Cheers,
Abhishek