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< What's new />
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Multi-Server Mesh SFU
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WebRTC is the backbone of our
product, and we are releasing a
highly anticipated upgrade to it.
Our SFU is moving from our initial
single meeting-single server
architecture to a highly scalable
and geographically distributed
mesh SFU where a single meeting
can span across multiple servers
closer to users. Leading to lower
latencies in calls spanning
multiple regions and higher limits
of participants per meeting. More
on this later in the announcement
blog later this month.
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Track-Based Recordings
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Track-based recordings give you a
greater control over post meeting
editing and playback. So, whether
it's for podcasts, webinars, or
team meetings, capture every track
as its own.
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< Must Read />
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Kotlin MPP: Concurrency
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Concurrency is a complex topic
that requires careful
consideration when designing &
implementing multiplatform apps.
Also, because there is no single
right way. Understand strengths &
weaknesses of each approach to
decide what works for you.
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< In Other News />
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Yay!!! Our Voice SDK & APIs were
voted as #1 Product of the week on
Devhunt. 💙
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< Updated Packages />
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The latest packages include all
the new features. So, if you
haven’t already, we suggest you
update to these SDK versions.
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Mobile
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That’s it, until the next time :)
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Cheers,
Abhishek
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